Method
Parameters
Returns
Nothing.
Description
Set a shader spritesheet texture filter mode. By default the filter mode is Nearest, for some effects it may be desirable to change the filter mode to Linear.
Example
See Also
RB.ShaderSet
RB.ShaderApplyNow
RB.ShaderReset
ShaderAsset.ColorSet
ShaderAsset.ColorArraySet
ShaderAsset.FloatSet
ShaderAsset.IntSet
ShaderAsset.MatrixSet
ShaderAsset.MatrixArraySet
ShaderAsset.VectorSet
ShaderAsset.VectorArraySet
ShaderAsset.SpriteSheetTextureSet
See Docs
Features - Shaders (Advanced Topic)
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