AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

ShaderAsset.SpriteSheetTextureSet

Method

public void SpriteSheetTextureSet(string name, SpriteSheetAsset spriteSheet)
public void SpriteSheetTextureSet(int propertyID, SpriteSheetAsset spriteSheet)

Parameters

name string Property name
spriteSheet SpriteSheetAsset Spritesheet asset
propertyID int Property ID

Returns

Nothing.

Description

Set a shader spritesheet texture.

Example

SpriteSheetAsset  offscreenMask = new SpriteSheetAsset();
ShaderAsset rippleShader = new ShaderAsset();

void Initialize() {
    offscreenMask.Create(RB.DisplaySize);
    rippleShader.Load("shaders/effects");
}

void Render() {
    // Draw a sprite with a shader effect
    RB.ShaderSet(rippleShader);
    rippleShader.SpriteSheetTextureSet("tex", offscreenMask);
    RB.DrawSprite("hero", pos);
}

See Also

RB.ShaderSet
RB.ShaderApplyNow
RB.ShaderReset
ShaderAsset.ColorSet
ShaderAsset.ColorArraySet
ShaderAsset.FloatSet
ShaderAsset.IntSet
ShaderAsset.MatrixSet
ShaderAsset.MatrixArraySet
ShaderAsset.VectorSet
ShaderAsset.VectorArraySet
ShaderAsset.SpriteSheetFilterSet

See Docs

Features - Shaders (Advanced Topic)