RB.ShaderApplyNow
Method - Static
public static void ShaderApplyNow()
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Parameters
No parameters.
Returns
Nothing.
Description
Applies shader immediately by flushing out all drawing calls. This method should be used when changing some shader parameter between draw calls. This can be important because all drawing in RetroBlit is batched, when a batch is flushed it will use the latest shader parameters, which may not be what is desired.
Example
See Also
ShaderAsset
RB.ShaderSet
RB.ShaderReset
See Docs
Features - Shaders (Advanced Topic)
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