RB::IRetroBlitGame
Interface
Description
Defines IRetroBlitGame interface. Every RetroBlit game must implement this interface.
Methods
Initialize
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Called once after QueryHardware. The game should initialize it's state here.
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QueryHardware
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Called once on startup to query the game for its hardware capabilities. This call happens before any other call to this interface.
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Render
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Called to render to display, all draw APIs should be called here
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Update
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Called at a fixed interval set in IRetroBlitGame.QueryHardware (60 fps by default). All game logic should go in here
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