RB::HardwareSettings
Class
Description
Defines hardware settings for the RetroBlit game. A RetroBlit Game fills out this structure in response to the call to IRetroBlitGame.QueryHardware.
Variables
DisplaySize
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Display size, dimensions must be divisible by 2
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FPS
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Target frames per second. Defaults to 60
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MapChunkSize
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The internal size of a single map chunk
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MapLayers
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Maximum amount of tilemap layers
|
MapSize
|
Maximum tilemap size, in tiles
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PixelStyle
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Display pixel style
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