AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

RB::HardwareSettings

Class

Description

Defines hardware settings for the RetroBlit game. A RetroBlit Game fills out this structure in response to the call to IRetroBlitGame.QueryHardware.

Variables

DisplaySize Display size, dimensions must be divisible by 2
FPS Target frames per second. Defaults to 60
MapChunkSize The internal size of a single map chunk
MapLayers Maximum amount of tilemap layers
MapSize Maximum tilemap size, in tiles
PixelStyle Display pixel style