AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

RB::HardwareSettings.MapSize

Variable

Type

Vector2i

Description

Maximum tilemap size, in tiles. This number should be kept close to the maximum size required by the game, in order to conserve memory. All tilemap layers will inherit this maximum size.