AudioAsset
Class
Inherits
RBAsset
Description
Audio asset which can hold a sound effect or music. Audio assets can be loaded from various sources, including synchronous and asynchronous sources. Use AudioAsset.Load to load an audio asset.
Variables
audioClip
|
AudioClip containing the sound data
|
progress
(inherited)
|
Asynchronous loading progress, ranges from 0.0 to 1.0.
|
Properties
error
(inherited)
|
Loading error of the audio asset
|
status
(inherited)
|
Loading status of the an asset
|
Methods
Load
(2 overloads)
|
Load an audio asset from the given source
|
Unload
(inherited)
|
Unload previously loaded asset
|
|