RB.BTN_Y
Variable - Const
Type
const int
Description
The Y button on a gamepad.
This button is also mapped to KeyCode.H for player one, or KeyCode.LeftBracket, KeyCode.Keypad5 for player two.
Use RB.InputOverride to override input mapping.
Example
See Also
RB.ButtonDown
RB.ButtonPressed
RB.ButtonReleased
RB.InputOverride
See Docs
Features - Gamepads
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