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                  RB.BTN_YVariable  -  ConstTypeconst intDescriptionThe Y button on a gamepad. This button is also mapped to KeyCode.H for player one, or KeyCode.LeftBracket, KeyCode.Keypad5 for player two. Use RB.InputOverride to override input mapping.  ExampleSee AlsoRB.ButtonDownRB.ButtonPressed
 RB.ButtonReleased
 RB.InputOverride
 See DocsFeatures - Gamepads |