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v3.4.0
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AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
HardwareSettings
IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
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Vector2i
RB
.BTN_POINTER_D
Variable - Const
Type
const int
Description
The forth finger touch.
Use
RB.InputOverride
to override input mapping.
Example
void
Update()
{
if
(
RB
.
ButtonPressed
(
RB
.
BTN_POINTER_D
)) {
ScrollLock();
}
}
See Also
RB.ButtonDown
RB.ButtonPressed
RB.ButtonReleased
RB.InputOverride
See Docs
Features - Pointer
© 2021 Martin Cietwierkowski