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RB.BTN_SHOUDLER

Variable  -  Const

Type

const int

Description

Any shoulder button on gamepad.

Equivalent to RB.BTN_LS | RB.BTN_RS.

Use RB.InputOverride(InputOverrideMethod) to override input mapping.

Example

void Update()
{
    if (RB.ButtonPressed(RB.BTN_SHOULDER, RB.PLAYER_ONE)) {
        Spin();
    }
}

See Also

RB.ButtonDown
RB.ButtonPressed
RB.ButtonReleased
RB.InputOverride

See Docs

Features - Gamepads