AudioAsset
Ease
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PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
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SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

RB.SpriteSheetGet

Method  -  Static

public static SpriteSheetAsset SpriteSheetGet()

Parameters

No parameters.

Returns

SpriteSheetAsset

Index of the current sprite sheet

Description

Get the current sprite sheet which was previously set by RB.SpriteSheetSet.

Example

SpriteSheetAsset spriteSheetTiles = new SpriteSheetAsset();
SpriteSheetAsset spritePackCharacters = new SpriteSheetAsset();

void Initialize() {
    spriteSheetTiles.Load("spritesheets/tiles");
    spriteSheetTiles.grid = new Vector2i(3232);

    spritePackCharacters.Load("spritepack/characters");
}

void RenderPass() {
    if (RB.SpriteSheetGet() == spriteSheetTiles) {
        RB.DrawMapLayer(0);
    }
    else if (RB.SpriteSheetGet() == spritePackCharacters) {
        RB.DrawSprite("hero/idle", pos);
    }
}

void Render() {
    RB.SpriteSheetSet(spriteSheetTiles);
    RenderPass();

    RB.SpriteSheetSet(spritePackCharacters);
    RenderPass();
}

See Also

RB.SpriteSheetSet
SpriteSheetAsset

See Docs

Features - Sprite Sheets
Features - Drawing