Documentation
v3.4.0
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Features
Unity
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AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
HardwareSettings
IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
TMXLayer
TMXLayerLoadState
TMXObject
TMXObjectGroup
TMXProperties
Vector2i
RB
.SPRITE_INVALID
Variable - Const
Type
const int
Description
Indciates an invalid sprite. This value could be returned if a method returning a sprite fails.
Example
bool
IsTerrain(
Vector2i
pos)
{
int
i =
RB
.
MapSpriteGet
(
0
, pos);
if
(i !=
RB
.
SPRITE_INVALID
) {
if
(i > TERRAIN_INDEX_START && i < TERRAIN_INDEX_END) {
return
true
;
}
}
return
false
;
}
See Docs
Features - Sprites
© 2021 Martin Cietwierkowski