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Vector2i

RB.SPRITE_INVALID

Variable  -  Const

Type

const int

Description

Indciates an invalid sprite. This value could be returned if a method returning a sprite fails.

Example

bool IsTerrain(Vector2i pos)
{
    int i = RB.MapSpriteGet(0, pos);

    if (i != RB.SPRITE_INVALID) {
        if (i > TERRAIN_INDEX_START && i < TERRAIN_INDEX_END) {
            return true;
        }
    }

    return false;
}

See Docs

Features - Sprites