A color saturation effect. This effect has controllable intensity from -1.0f (fully de-saturated/grayscale), 0.0f (normal), to 1.0f (fully saturated).
Example
void Initialize() { // Enable aturation effect with intensity of -0.9, almost grayscale // with just a hint of color. RB.EffectSet(RB.Effect.Saturation, -0.9f); }