AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

RB.Effect.Negative

Enumeration Value

Description

Turns the display colors into negative colors. The intensity of the effect can be set from 0.0f (normal colors), to 1.0f (fully negative colors).

Example

void Initialize()
{
    // Turn all colors to negative.
    RB.EffectSet(RB.Effect.Negative, 1.0f);
}

See Docs

Features - Postprocessing Shaders