Documentation
v3.4.0
Intro
Features
Unity
Crash Course
API
Reference
Version
History
Legal
AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
HardwareSettings
IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
TMXLayer
TMXLayerLoadState
TMXObject
TMXObjectGroup
TMXProperties
Vector2i
RB
.CameraGet
Method - Static
public static
Vector2i
CameraGet
()
Parameters
No parameters.
Returns
Vector2i
Camera position
Description
Get the current camera position.
Example
const
int
LAYER_TERRAIN =
0
;
void
Render()
{
var
oldCameraPos =
RB
.
CameraGet
();
RB
.
CameraSet
(worldPos);
RB
.
DrawMapLayer
(LAYER_TERRAIN);
RB
.
DrawSprite
(
"hero"
,
new
Vector2i
(
0
,
0
));
RB
.
CameraSet
(oldCameraPos);
}
See Also
RB.CameraSet
RB.CameraReset
See Docs
Features - Camera
© 2021 Martin Cietwierkowski