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Vector2i

Vector2i.Magnitude

Method

public float Magnitude()

Parameters

No parameters.

Returns

float

Magnitude

Description

Get length of a vector. This is a relatively expensive operation as it involves a square root calculation. Vector2i.SqrMagnitude should be used if a relative magnitude/distance is sufficient.

Example

void Update() {
    float dist = (playerPos - enemyPos).Magnitude();
    if (dist < 10.0f) {
        playerHealth--;
    }
}

See Also

Vector2i.SqrMagnitude