Method
Parameters
No parameters.
Returns
float
Magnitude
DescriptionGet length of a vector. This is a relatively expensive operation as it involves a square root calculation. Vector2i.SqrMagnitude should be used if a relative magnitude/distance is sufficient. Examplevoid Update() { float dist = (playerPos - enemyPos).Magnitude(); if (dist < 10.0f) { playerHealth--; } } |
See AlsoVector2i.SqrMagnitude |