AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

TMXMapAsset.infinite

Property  -  Read Only

Type

bool

Description

Infinite map flag. This flag is set if the map is composed of chunks rather than a single block. The maximum tile coordinates of such a map range from -2147483648 to 2147483648, which in practical terms makes the map infinite.

Tiles for non-infinite maps are loaded with TMXMapAsset.LoadLayer, for infinite maps they are loaded with TMXMapAsset.LoadLayerChunk.

See Docs

Features - Tiled TMX Support