Documentation
v3.4.0
Intro
Features
Unity
Crash Course
API
Reference
Version
History
Legal
AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
HardwareSettings
IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
TMXLayer
TMXLayerLoadState
TMXObject
TMXObjectGroup
TMXProperties
Vector2i
SpriteSheetAsset
.SheetType
Enumeration
Description
Values
SpriteSheet
Normal sprite sheet. You can use
SpriteGrid
to define sprite sheet regions to draw from.
SpritePack
A sprite pack in which each sprite it referred to by its name or
PackedSpriteID
.
© 2021 Martin Cietwierkowski