AudioAsset
Ease
FastString
FontAsset
NineSlice
PackedSprite
PackedSpriteID
RB
   HardwareSettings
   IRetroBlitGame
RBAsset
Rect2i
ShaderAsset
SoundReference
SpriteGrid
SpriteSheetAsset
TMXMapAsset
   TMXLayer
   TMXLayerLoadState
   TMXObject
   TMXObjectGroup
   TMXProperties
Vector2i

RB.AssetSource.AddressableAssets

Enumeration Value

Description

Asset loaded from Addressable Assets. To load from Addressable Assets you need to install the Addressable Asset package, and add ADDRESSABLES_PACKAGE_AVAILABLE in your Build Settings -> Project Settings -> Scripting Define Symbols. Addressable Assets are always loaded asynchronously.

See Docs

Features - Asynchronous Asset Loading